Hello everyone! Today, I'm pleased to share my WWII scenario with you. The process began with modeling in Maya, followed by texturing in Substance Painter, and culminated in the complete scene creation in Unreal Engine 5.1. The entire process was meticulously undertaken to craft a WWII setting that allowed me to delve into diverse weather conditions, vegetation, lighting, and textures, utilizing Ultra Dynamic Sky and Quixel Bridge. I'm thrilled with the outcome and hope everyone enjoys it as well.